AI Insights · Timothy · January 2023
Top 5 2D Cartoon Games in Egypt Q4 2022 Performance
In Q4 2022, Egypt's top 2D cartoon games saw varying trends in downloads, revenue, and active users. Here’s a closer look at their performance.
The fourth quarter of 2022 witnessed interesting trends in the performance of the top 2D cartoon games in Egypt. Here’s a detailed look at how the top five games fared in terms of weekly downloads, revenue, and active users.
Candy Crush Saga, published by King, showed a notable fluctuation in weekly downloads. It started the quarter with 77.8K downloads and peaked mid-October with 108.3K. The game’s weekly revenue saw a peak of $30.3K in mid-October, closing the year at around $15.9K. Weekly active users for the game remained relatively stable, hovering around the 2.2M to 2.6M range.
Snake Zone .io: Worms Game by Madnow saw a significant drop in weekly downloads from 147.2K in early October to 25.9K in early December, before surging to 102.6K in mid-December. Active users showed a similar pattern, with numbers ranging from 448.7K to a low of 233.9K in early December, and then rising to 374.6K by the end of the quarter.
Knife Hit from Ketchapp experienced a varying trend in weekly downloads, starting at 83.2K in late September, dipping to 39.1K in late November, and then climbing back to 100.1K in mid-December. Revenue for this game was relatively modest, peaking at $61 in the final week of December. Active users fluctuated between 1.0M and 1.3M throughout the quarter.
Brain Out -Tricky riddle games, published by EYEWIND LIMITED, saw its highest weekly downloads in late October with 155.5K, and a subsequent decline to 23.4K by the end of December. The game’s active users also saw a peak of 1.3M in mid-November, with a gradual decrease to 601.5K by the quarter's end. Weekly revenue for this title remained minimal, with a peak of $16 in mid-December.
Fish Go.io - Be the fish king by Mars Game (HongKong) Network Technology Co., Limited, saw a dramatic rise in weekly downloads from 859 in late September to a peak of 284.3K in late November. Active users followed a similar trajectory, peaking at 454.1K in late November and gradually decreasing to 157.2K by the end of December.
These insights are derived from Sensor Tower’s data. For more detailed analytics and insights, visit Sensor Tower.